Mass-effect-3-weapons-guide 1/9 Downloaded from optimus.test.freenode.net on October 5, 2021 by guest DOC Mass Effect 3 Weapons Guide When somebody should go to the ebook stores, search instigation by shop, shelf by shelf, it is really problematic. The best weapons in Mass Effect One – and how to actually unlock the ability to purchase them In the original Mass Effect, there’s a simple answer to the question of which weapons are the best: the Spectre – Master Gear set. The Spectre – Master Gear set spans the whole range of weapon types in the original Mass Effect.
UPDATE: I have spent about 5M more credits since this post and have updated results – click here to see them!
Ok, I promised to do a little experiment to decide once and for all what is better, the Spectre Pack (SP) or Premium Spectre Pack (PSP). I saved up around 3,000,000 credits and bought 16 PSP’s and 26 SP’s. NOTE: I already have everything (weapons, characters, etc) up to Rare unlocked to the max level or customization, with the exception of some Gear.
I bought 10 of each first and here were my initial results:
As you can see, the main difference in the first 10 SP/PSP is that I got a lot more Gold (Level IV) Equipment with the PSP. I got an Ultra Rare Weapon in both the PSP and SP, with an M-77 Paladin IV in a PSP and Particle Rifle III in a SP. Both gave me equal amounts of Disposable Equipment (ie. Medi-Gel, Missiles, etc.).
10 Pack Analysis: The SP is cheaper and I got the same number of Ultra Rares from both. 10 SP = 600k credits while 10 PSP = 990k … with the additional credits I spent on 10 PSP, I could have gotten 6.5 more SP’s. Autodesk maya 2017 keygen.
But, a sample size of 10 is not representative, so I went on to buy more packs. I ended up with 16 PSP’s and 26 SP’s, which were about equal in total price – 1,584,000 credits for PSP’s vs. 1,560,000 credits for SP’s. Here are the results:
I got a significantly greater number of Silver (Level III) Equipment packs and Disposable Equipment with the SP’s, as well as another Ultra Rare weapon, the Cerberus Harrier VI. I also got more Character Training with the SP’s.
FINAL ANALYSIS: REGULAR SPECTRE PACK WINS!
I actually got more Ultra Rare weapons with the SP than the PSP, spending the same amount of money on both, even though the PSP claims to give you a higher chance at Ultra Rares. I also got more Character Training cards (good for fast N7 rank increases) and Disposable Equipment with the SP. Lastly, in terms of Equipment, I got almost the same number of Gold (Level IV) Equipment in both packs, and significantly more Silver (Level III) Equipment with the SP.
If you look at just the Disposable Equipment, you would have to purchase a Jumbo Equipment Pack in addition to your PSP to get the same amount, adding another 30k to the total spend of the PSP’s. Additionally, you get almost the same amount of Level IV Equipment and more than double the amount of Level III Equipment. Lastly, there doesn’t seem to be a difference in the chance at getting an Ultra Rare weapon – in fact, the regular SP gave me two vs. the one in the PSP.
Do you have any data to add to mine? Let me know in the comments or via email!
From personal experience, I believe a Regular Spectre Pack wins, hands down!
The only time you should even think about buying a Premium Spectre Pack (PSP) is if you’ve just started playing and you don’t have all the common, uncommon, and rare weapons/characters maxed out yet and you want a good weapon to start farming credits with.
Otherwise, the PSP is just full of fail.
Let’s compare the stats, though: Suzuki gsx 400 impulse manual.
SPECTRE PACK (SP): The best equipment for the galaxy’s best operatives. Includes 5 random items or characters, with at least 1 Rare or better. Cost – 60k.
PREMIUM SPECTRE PACK (PSP): Even more of the best equipment for the galaxy’s best operatives. Includes 5 random items or characters, with at least 2 Rares or better and a higher chance for Ultra-Rares. Cost – 99k.
Supposedly, the percentage chance breakdown can be found here (source), but I don’t know how accurate these numbers are or where they came from – the source says they are “estimated” numbers. So, I’m going to analyze this with common sense, but feel free to reference the source if you want hard numbers.
Assuming you’ve already unlocked and maxed out all your Common, Uncommon, and Rare weapons/characters/gear, all you care about now is getting your Ultra Rares.
Disregard the first four slots in both Packs – for all effective purposes, they will always be Rare or lower. Yes, there is supposedly a chance for an Ultra Rare in a PSP in the fourth slot but I’ve never seen it happen and I’ve bought hundreds of them.
For the last slot, you will definitely get at least a Rare in both a PSP and SP. There is also a chance for an Ultra Rare in both packs.
Mass Effect Level X Weapons
So the real difference for the packs is the chance at Ultra Rares in slots four and five, slot four being negligible. A PSP costs 165% the amount of credits a SP costs. Whatever the actual percentage chance at an Ultra Rare in a PSP vs. a SP, do you think it exceeds a 165% differential?
That depends – if there is a 2% chance of getting an Ultra Rare in a SP and a 3% chance in a PSP, then the SP is the better option. However, if there is only a 1% chance of getting an Ultra Rare in a SP and a 2% chance in a PSP, then the PSP is the better option. Since Bioware doesn’t release these numbers, we can only make our decisions based on our observations. From my personal experience, I think the chances are closer to 4% of Ultra Rare in a SP and 5% in a PSP, making the SP the better choice.
So to test this, I am going to answer the question: if you have 1.5M credits and you buy 15 PSP’s, will you get the same or more Ultra Rares than in 25 SP’s?
That’s a good question – I doubt it, but I will experiment and let you know the results over the coming weeks. I will save up 3M credits and spend them on 15 PSP’s and 25 SP’s and post the results!
Mass Effect 3 Pc
What is your opinion on the age old Specre Pack debate? Post in comments!